Coding & Robotics
Meet Sammy. This cute little peanut butter and jelly sandwich is actually a robot that teaches coding principles and skills. You don’t need a tablet, smartphone, or computer to program this robot; programs are created by simply laying down a sequence of physical code cards. Program the robot to move in different directions, activate its output gear, light up its LED, play sounds, and respond to different function cards. This robot kit also teaches physical engineering and problem-solving skills through a series of building and coding lessons.
In addition to Sammy, there are five other stories, each with a series of model-building and coding challenges and lessons related to it: a mouse moves through a maze to find cheese; a penguin wanders around a zoo; a soccer player moves a ball into the goal; a fire truck puts out a fire, and a factory robot performs tasks in a factory scene.
Recommended for ages 4 - 8.